Keep Us Guessing: Worldbuilding with Real-World Details

Recently, I played through Pokemon: Red Version for the first time since I was a child. Most of the key details I remembered, but one recurring element I did not - that has been all but sanded off of the franchise entirely at this point - was the inclusion of several real-world references throughout the game’s setting, the Kanto region.

Early on, you visit a science museum. Here, a nice man tells you about “the moon landing,” even giving you the date is happened: July 20, 1969! A model space shuttle in one corner of the museum’s ongoing space exhibit is labeled: “Space Shuttle Columbia.” Oh wow, so I must just be in the Pokemon-laden part of the real world? Like there’s a United States and Russia out there! Maybe the S. S. Anne sails to California!

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BLUESTAR: Bluesky as Galactic Setting

Earlier this week, Theo Sanderson released a map of 3.4 million Bluesky users, visualized by follower patterns. Because I have some sort of cursed brain, my first thought was “I wonder if I could use this as inspiration for an on-the-fly galactic sci-fi setting.” After thinking about it more, you definitely can, and I’ll show you how. Welcome to BLUESTAR!

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