Stranger Stars #03: Building Factions & Creating Planets

A key part of any setting-focused roleplaying game is… well… actually building that setting. For Stranger Stars, I’m hoping to strike my preferred balance of in-text worldbuilding which is enough to understand and envision a majority of the universe while leaving plenty of voids to be filled in at each table during play (or by the GM during their prep, if desired). Ideally, that will be something a bit more expansive than MÖRK BORG’s world information (12 or so pages in the BAREBONES EDITION) but far more streamlined/focused than a trad game’s setting section (which can easily be hundreds of pages long, if not being entire books unto themselves).

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